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audio-engine

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🚀 Enhance industrial operations with safe, observable LLM agents for sectors like aerospace and manufacturing—complete with prompt safety and evaluation tools.

  • Updated Apr 28, 2026
  • Python

Built a multithreaded audio engine using C++ and SFML. I engineered a custom Doubly Linked List for O(1) track navigation and implemented a background worker thread to automate song transitions. Features real-time audio seeking, thread-safe controls, and a persistent CSV-based storage system for seamless playlist management.

  • Updated Apr 9, 2026
  • C++

terminal-based mechanical keyboard simulator that reproduces realistic key and mouse sounds with near-zero latency. Supports customizable key bindings, adjustable volume, repeat mode, and multiple DSP presets for authentic typing feedback.

  • Updated Mar 28, 2026
  • Python

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