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Bachelor's degree project. (Grade - A) Implementation of board game Sen with three AI opponents (random, embedded, machine learning). Application deployed on public cloud on UMCS - SKNI infrastructure.
Part of my thesis “A model of personal knowledge”. This model is based on M. Polanyi’s insights in the book "Personal Knowledge" and enables the accumulation and actions of personal knowledge. Special emphasis is placed on the active transformation of tacit knowledge into explicit knowledge (inference).
A comprehensive restaurant management system built with a Java Spring Boot microservices architecture, Angular frontends, and integrated AI agents for process automation.