A minimal, no-HAL, bare-metal game for STM32F401CCU6 that draws to a 128×64 SSD1306 OLED over I²C (bit-banged) and uses a single push button on PA0 to “flap” a 3×3 dot through moving pipes
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Updated
Sep 28, 2025 - Assembly
A minimal, no-HAL, bare-metal game for STM32F401CCU6 that draws to a 128×64 SSD1306 OLED over I²C (bit-banged) and uses a single push button on PA0 to “flap” a 3×3 dot through moving pipes
Bare-metal SPI driver for STM32F4, written using CMSIS headers without HAL dependencies.
UART communication between an STM32F401CCU6 microcontroller and an ESP32 development board(bare-metal, no HAL)
An ESP32-C3 blink driver written entirely in RISC-V Assembler.
Cortex Labs - Real-time, puzzle, strategy game for x86 processors made in assembly. MS-DOS.
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