Lightweight client socket solution, you can used it in C# project or Unity3d
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Updated
Dec 20, 2021 - C#
Lightweight client socket solution, you can used it in C# project or Unity3d
Optimized allocation free implementation of IList using ArrayPool.
Classic ringbuffer with optional Stream interface
Unity communicate with serialport.
A blazing fast byte (de)serializer
Extensions to use Reactive observable in SignalR streams
Serilog sink to buffer log messages and conditionally emit them based on later events
LZFSESharp is a .NET binding of the lzfse compression algorithm.
A declarative serialization library designed for bit-level control over binary representation. You can define C# classes like C structs by assigning attributes to classes and properties. Inspired by BinarySerializer by Jeff Haynes.
Different buffers of bytes. Array, unmanaged heap and memory mapped file implementations.
Ultra-fast ring (circular) buffer based on mapping the underlying memory segment to two contiguous regions of virtual memory
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