#
bvh
Here are 4 public repositories matching this topic...
A tiny and fast implementation of the spatialized normal cone hierarchy (SNCH) based on a linear BVH (LBVH) on CUDA for Monte Carlo PDE research.
-
Updated
Oct 7, 2025 - Cuda
CUDA Ray Tracer: Phong Shading, Monte Carlo Path Tracing, BVH Acceleration & Tone Mapping (C++17) | CUDA 光线追踪器:Phong 光照、蒙特卡洛路径追踪、BVH 加速结构与色调映射(C++17)
-
Updated
Mar 22, 2026 - Cuda
Acceleration of ray-tracing CUDA implementation by Roger Allen
-
Updated
Jan 7, 2026 - Cuda
Improve this page
Add a description, image, and links to the bvh topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the bvh topic, visit your repo's landing page and select "manage topics."