Generic cellular automaton plugin for bevy.
-
Updated
Apr 27, 2025 - Rust
A cellular automaton is a discrete model of computation studied in automata theory.
It consists of a regular grid of cells, each in one of a finite number of states; a new generation is created according to some fixed rule that determines the new state of each cell in terms of the current state of the cell and its neighborhood.
Typically, the rule for updating the state of cells is the same for each cell and does not change over time, and is applied to the whole grid simultaneously, though exceptions are known, such as the stochastic cellular automaton and asynchronous cellular automaton.
A well-known cellular automaton is Conway’s Game of Life.
Generic cellular automaton plugin for bevy.
A game of life🔬 simulator on an infinite♾️ plane
A fast, flexible, and feature-rich interactive multidimensional cellular automaton simulator written in Rust
A simple command-line tool that generates gif images and animations from elementary cellular automata
A Rust cellular automata simulator that can output GIF animations.
Cellular automata library written in Rust
Rust playground project on 1-dimension cellular automata, with command line and gtk GUI and WASM implementation
Specify the rules of a cellular automaton and watch it run
Conway's Game of Life for the terminal
Implementation of the cellular automaton called "Brian's Brain" in rust with Vulkan API.
elementary cellular automaton on the web!
AutomaTom is an asynchronous cellular automaton engine written in Rust
A cellular automaton for traffic simulation based on the Nagel-Schreckenberg model. (See: https://en.wikipedia.org/wiki/Nagel–Schreckenberg_model, https://de.wikipedia.org/wiki/Nagel-Schreckenberg-Modell) Extended to support multiple lanes, construction sites, traffic lights, different vehicle types and more.
A falling sand simulation engine written in Rust and GLSL
A 2D Simulator in Rust for cellular automata such as Conway's Game of Life and Langton's Ant among others. Powered by the ggez framework.
Simulator of viral infection spread and containment in cell monolayer.
A basic Conway's Game of Life exercise with Rust WebAssembly and React.
A Rust implementation for Cellular Automata.
A Conway's Game of Life implementation in Rust WebAssembly
A cellular automaton
Created by Stanisław Ulam, John von Neumann
Released 1940