Standalone Lightweight, Light Detection System for Unreal Engine 5
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Updated
Jan 21, 2026 - C++
Standalone Lightweight, Light Detection System for Unreal Engine 5
2D PLATFORM GAME
Plugin for Unreal Engine that provides a system for defining and handling combo sequences
entities2 is a small turn-based command-line combat game, which (v1.0) I wrote in 2 days.
A battle game trial by using UE5/C++ to develope myself in game programming.
A mod of Quake 4 for my midterm of my IT 266 class (Fall 2016). The mod renders all weapons in the game useless and replaces combat with turn-based monster battles, similar to the Pokemon games. (See the Quakemon branch for the actual project).
A basic medieval combat game made in Unreal Engine 4. Learning concepts and implementing it as I go.
This is an UE5 Light Awareness plugin demo project in order to detect light conditions on any actor independent of Light Source Type, Screen Effects and similar. Original Plugin can be accessed from This Link All demo logic is present in Third Person Character blueprints.
An Action-RPG style first-person open-world game in Unreal 5
Oh my Ghost
An Agent-based Modeling project created in C++ to analyze a Coliseum scenario using QT Creator
It is made by C++. Combolu punching combat system. You can also get a special animation response from the other side for each punch. Made better with camera shake and audio responses.
Third Person Action Game - Unreal Engine 5
Hacker Combat is an experimental game environment enabling head-to-head competition using Cyber Security, and Computer Science
Re-implementation of https://github.com/BeardedVagabond/combat_game in C++
A linear text-based adventure game written in C++.
Turn-Based Combat Mini-game
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