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This project provides a simple API built with FastAPI that takes a list of 2D points and generates a concave hull (alpha shape) based on a given alpha value. The API returns the coordinates of the shape's edges, which is useful for creating boundary shapes around scattered points.
uhull is a Python package that provides a new algorithm for obtaining the concave hull of 2D point sets. The algorithm works exceptionally well with 'disconnected' sets and outlier points.
ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its easy-to-use interface and robust features. 🛠️💻
ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its easy-to-use interface and robust features. 🛠️💻