glsl function for making cosine palettes
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Updated
May 11, 2016 - JavaScript
glsl function for making cosine palettes
Incrementally partition data into `k` clusters.
Raised cosine distribution probability density function (PDF).
Raised cosine distributed pseudorandom numbers.
Compute the cosine of a number on `[-π/4, π/4]`.
Create an iterator which computes the hyperbolic cosine for each iterated value.
Create an iterator which generates a Bartlett-Hann pulse waveform.
Create an iterator which computes the versed cosine for each iterated value.
Create a readable stream for generating pseudorandom numbers drawn from a raised cosine distribution.
Raised cosine distribution moment-generating function (MGF).
Raised cosine distribution.
Compute the hyperbolic arccosine of each element retrieved from an input strided array via a callback function.
Compute the inverse versed cosine of each element retrieved from an input strided array via a callback function.
Create an iterator which computes the half-value coversed cosine for each iterated value.
Add a description, image, and links to the cosine topic page so that developers can more easily learn about it.
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