Galaxy Engine is a fully interactive particle physics engine. Play with tens or hundreds of thousands of particles in real time
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Updated
Mar 11, 2026 - C++
Galaxy Engine is a fully interactive particle physics engine. Play with tens or hundreds of thousands of particles in real time
A small but powerful nbody gravity simulator with a built-in renderer
UIUC/PPL version of ChaNGa
HBT+ subhalo finder and merger tree builder, the tool to get you out of mess and back to physics.
Generates initial conditions for cosmological N-body simulations, optionally applying Particle Linear Theory corrections.
Real-time Interactive Barnes-Hut N-Body Simulator. Create galaxies, apply forces, visualize spatial partitioning, parameterize simulation physics and entities, etc.
Delaunay trIangulation Void findEr
N-body cosmology proxy application based on Cabana
High order LPT/PPT cosmological IC generator for single resolution cosmological simulations
GIZMO: Multi-method astrophysical simulations. This is not the version of the code intended for widespread public/community use, only for use by collaborators and co-developers on the code. Stable releases are regularly pushed to the public branch, more experimental features and branches are found here.
Calculating an astronomical numerical integral using a single processor machine.
Bayesian reconstruction of cosmic density fields
Evolutionary spectrum inversion and analysis
SimProp is a Monte Carlo simulation code of ultra-high energy cosmic ray propagation.
A C++/OpenGL code for visualising cosmological N-body simulations in 3D, with a fly through camera.
Based on a Fortran code developed by Pier-Stefano Corasaniti (LUTH), the goal of this Python/C code is to provide an efficient yet easy to use library to compute the mass of the most massive galaxy cluster in a given redshift bin.
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