Polygon Clipping and Offsetting - C++, C# and Delphi
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Updated
Dec 13, 2025 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
OneLoneCoder-Inspired In-Console 3D Graphics Engine
Image processing methods, algorithms and bitmap drawing recreated in C# Winforms. RIP MS Paint 1985 - 2017.
The fast line clipping algorithm that reduces the chances of clipping a single line segment multiple times, as may happen in the Cohen-Sutherland algorithm
Computer Graphics and multimedia
Liang-Barsky line-clipping algorithm
Code Repository for Computer Graphics Theory and Sessional!
Visualise various Line Clipping Algorithms such as Mid-Point, Cohen Sutherland & Cyrus Beck
Stata program for clipping polyline and polygon shapefiles on a bounding box
The first ever version of FAVTUCC created back in February 2022. Th sole purpose of this simple program is to make a stupid ass compilation of clips without any context.
A fast line clipping algorithm implemented in JavaScript
Graphics2D_Win32_Desktop_Project Simple Drawing Application Based on Mathematics and Problem Solving with C++
Drawing algorithms for Computer graphics (Line - Circle - Ellipse - Curve - Clipping) using C++
Generates the Teesside Programming Club logo using Sutherland-Hodgman clipping.
Rasterization application developed with Windows Forms.
A graphics simulation built in Turbo C++ using BGI, demonstrating the Cohen-Sutherland Line Clipping Algorithm with a horizontally moving bar. A ball bounces within a window and deflects upon hitting the clipped bar, visualizing basic 2D collision and clipping in real-time. Ideal for academic graphics projects and retro demos. Best run in Turbo C++
Algorithms for Computer Graphics
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