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N++2 is a multi-threaded neural network simulator with network sharding and BLAS support. It was developed from 2007 to 2010 in order to realize training and realtime inference of deep autoencoder networks. With its help I created the first visual DeepRL control policies.
Deep Reinforcement Learning Lab, a platform designed to make DRL technology and fun for everyone focusing on 交流方式, 3、一流研究机构有哪些?, 4、业界大佬有哪些?, 联系方式, 5、怎么学习深度强化学习.
You can see a reference for Books, Articles, Courses and Educational Materials in this field. Implementation of Reinforcement Learning Algorithms and Environments. Python, OpenAI Gym, Tensorflow.
This repository contains the implementation of a wide variety of Reinforcement Learning Projects in different applications of Bandit Algorithms, MDPs, Distributed RL and Deep RL. These projects include university projects and projects implemented due to interest in Reinforcement Learning.
This project is an experiment that applies in real-time the style of famous paintings to popular fighting retro games, which are provided as Reinforcement Learning environments by DIAMBRA. It is based on the paper "Perceptual Losses for Real-Time Style Transfer and Super-Resolution".