Extra native OS functions for games written using the Defold game engine
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Updated
Feb 3, 2026 - C++
Defold is a free and source-available game engine with a focus on high-performance. It uses Lua, a scripting language, and allows you to create games for desktop, mobile, web, and console platforms.
Extra native OS functions for games written using the Defold game engine
Pathfinder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
Defold engine native extension for drawing pixels into texture buffer.
Dynamic Tree(aka AABB Tree) native extension for Defold Engine
Library for sending messages from JavaScript to Defold (Lua)
UnityAds native extension for Defold engine.
Facebook Instant Games extension for the Defold game engine
Poki SDK native extension for Defold game engine
Defold extension for creating and controlling webviews to show html pages or evaluate javascript.
Ray Casting in tiled worlds using DDA algorithm.
SplitMix64 PRNG for Defold: get the same random numbers from the same seeds on all platforms supported by Defold.
Native iOS and Android ratings and reviews window for Defold
Encode/decode Lua tables into a string. It's a native extension for the Defold game engine.
Simple http server and client for Defold
Videoplayer extension using native views
DefTensor – TensorFlow Lite Native Extension for Defold Game Engine
Defold Engine Battery Utilities Extension
This Defold Native Extension allows receiving a system uptime.
Alternative vibrate extension primarially for Android
AppsFlyer native extension for Defold engine.
Created by Defold Foundation, originally by Christian Murray and Ragnar Svensson
Released March 16, 2016