A defold 2 pre-alpha test project to review the Tilemap Blocking issues
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Updated
Apr 27, 2017
Defold is a free and source-available game engine with a focus on high-performance. It uses Lua, a scripting language, and allows you to create games for desktop, mobile, web, and console platforms.
A defold 2 pre-alpha test project to review the Tilemap Blocking issues
Sound Library for the Defold Engine
A collection of useful general resources made ready to be used with the Defold game engine
A starter project with useful defaults and includes to help speed up new projects.
Component based scripts for Defold inspired by the Game Maker engine.
A library of materials and textures for 2d and 3d objects made ready for Defold
Setup, track, and check real world time countdowns based on OS or server time for Defold
GameSparks SDK for Defold with working example
Created by Defold Foundation, originally by Christian Murray and Ragnar Svensson
Released March 16, 2016