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Updated
Dec 17, 2025
A fantasy console is a game engine and/or virtual machine simulating and inspired by 8-bit computers and consoles from yesteryear. It forces developers to work within constraints on color palettes, sound channels, resolution, memory, etc. Very popular in the retrogaming and game jam scenes.
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A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
A tiny game console for education
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
8-bit fantasy computer. Inspired by CHIP-8, ZX Spectrum, Commodore 64
All console content contributed by the Vircon32 community
[EARLY WORK IN PROGRESS - MISSING MOST FEATURES] / Retro-inspired platform for recreational computing. Native support for Toki Pona with custom charset and renderer. Programmable in C and toki Waso (custom stack-based shell/language).
Webxdc port of TIC-80, a fantasy computer for making, playing and sharing tiny games.
An implementation of a tiny game console for education
A curated list of available fantasy consoles/computers.
A curated list of awesome PICO-8 resources, carts, tools and more
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
An arcade style scrolling space shooter for PICO-8.
Web based fantasy console and JavaScript library
A 16-bit Console that never existed
🟪 WASM-powered embeddable fantasy console
Lightweight (~4kb) HTML5 canvas 2D engine suitable for small games, prototypes, creative coding, etc.
A BytePusher fantasy console emulator written in Delphi