High-performance GPU particle system (WebGL2 FBO) with CPU fallback, real-time shader visuals, and legacy parity post-FX (FXAA, Bloom, Motion Blur).
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Updated
Nov 4, 2025 - TypeScript
High-performance GPU particle system (WebGL2 FBO) with CPU fallback, real-time shader visuals, and legacy parity post-FX (FXAA, Bloom, Motion Blur).
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