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This Unity Template is a robust foundation for kickstarting projects in Unity, utilizing the GameObject/MonoBehaviour architecture. It offers an organized and detailed structure, making it a versatile solution for a variety of game development projects.
Cumulative homeworks for Game Engine Foundations (CSC 591) at NC State, Fall '16. It involves making a working game engine with a monolithic game object model, networked architecture, events and scripting.
Dynamic cooking game built in Unity, where players whip up recipes like burgers using 6 interactive counters and 7 unique ingredients. Personal project to learn Unity, Scripting, C#, Networking.
This package contains extensions for GameObject, Transform, Physics, Vector, Color, Collections and has linear converter for mathematical transformations.