A simplified clone of Super Crate Box for the GBA
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Updated
Feb 6, 2017 - C++
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
A simplified clone of Super Crate Box for the GBA
Stuff from before Sherwin's Adventure was switched to a Modern Platforms game
Battle City clone developed for the Game Boy Advance and ARM architecture, using original assets from the classic game.
WIP full featured port of VBA-M for Nintendo Switch
Simple CLI for converting Tiled maps to data the Game Boy Advance (GBA) understands.
Libretro VBA-Next port for Switch. **Don't use this, see readme!**
Game Boy Advance Experience Project
WIP constexpr tested gba-emu written in modern c++
Wario Land 4 Level Editor
An experimental Game Boy Advance and Nintendo DS game engine written in modern C++: Read-only mirror of https://gitlab.com/insightgit/Morpheus
GSF player with visualization (WIP)
Created by Gunpei Yokoi
Released April 21, 1989