Game Boy Advance C(++) demo framework wannabe
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Updated
Dec 16, 2025 - C++
Game Boy Advance C(++) demo framework wannabe
Tool to create and manage assets for a Game Boy Advance game.
A roller derby video game written for the GBA/mGBA. Created as a Final Project for CS 2261 (Media Device Architecture) at Georgia Tech
A C language graphics library inspired by processing to create Game Boy Advance ROMs
A Minesweeper clone for the Nintendo GBA E-Reader
Free font resources for GBA game development
E-Reader development tools
An interactive portfolio for the Game Boy Advance, built from scratch in C, themed as a virtual office with playable mini-game demos.
Game Boy Advance tools for image and video conversion
A template, fully-functional GBA project. Made in C/C++ with DevKitPro and vibe coding.
CMake files for devkitArm, 3DS & GBA homebrew development
A modern GBA game creation engine inspired by GB Studio. Build 32-bit GBA games with scene management, controller support, and easy audio import—designed for beginners and developers alike.
create your own game-engine with just lua for game boy advance
GameBoyAdvance music player made with Tonc and AAS
GameBoyAdvance music player made with Butano Engine
Leaf Visual Novel System for GBA
SideScrolling GBA Shooter Made by ExStefen, Csaba and Isaac. Sprites by Csaba.
Simple command line utility that converts Tiled (.tmx) tilemaps to GBA-formatted charmaps.
A library to access various backup media in GBA cartridges
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