gbc
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
Here are 17 public repositories matching this topic...
A PalmOS wrapper for uGB, a Gameboy and Gameboy Color emulator
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Feb 12, 2024 - C
A puzzle game that works in original Nintendo Game Boy Color hardware.
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Sep 3, 2025 - C
A minesweeper game for the Game Boy console. Require GBDK to build.
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Jul 30, 2023 - C
A homebrew Gameboy Color game programmed in C using GBDK.
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May 15, 2017 - C
Game Boy Compression Playground - detailed information related to Game Boy compression methods.
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Oct 11, 2023 - C
🎮 A NetHack-inspired roguelike dungeon crawler for the Game Boy Color, written in C with GBDK and generated with Claude Code
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Apr 17, 2026 - C
Multi-platform computer & game console emulation system including supporting code (EmuFramework) and core engine (Imagine) — https://github.com/EIGHTFINITE/emu-ex-plus-alpha/releases/tag/Pre-release
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Mar 1, 2025 - C
Secret Santa name draw for Game Boy Color - because why just draw names when you can do it on a 90s handheld? Built with GBDK-2020.
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Nov 30, 2025 - C
Starter kit for Game Boy Color game development with GBDK-2020, CMake, and Ninja
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Mar 10, 2026 - C
Unofficial Builds Windows ARM64 - MegaBoy - Cross-platform Gameboy/Color Emulator made in C++
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Apr 5, 2025 - C
Created by Gunpei Yokoi
Released April 21, 1989
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