Godot Engine – Multi-platform 2D and 3D game engine
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Updated
May 15, 2026 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot Engine – Multi-platform 2D and 3D game engine
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Redot Engine – Multi-platform 2D and 3D game engine
A high performance, editable terrain system for Godot 4.
React Native Godot - Embed Godot Engine in React Native apps
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Orchestrator: Unleashing Creativity with Visual Scripting
🌏: Dungeon free resources (terrain & roguelike generation)
GDExtension wrapper for SQLite (Godot 4.x+)
Draw 3D debug graphics and 2D overlays with this add-on.
Git implementation of the VCS interface in Godot
FMOD Studio GDExtension bindings for the Godot game engine
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
Lua language support for Godot Engine
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
JellyVR is your personal movie theater for Jellyfin, made in Godot Engine 4.4 with C++.
Main Repo for the OpenVic Project
Created by Juan Linietsky and Ariel Manzur