The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
-
Updated
Mar 25, 2026 - C#
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
A tool for unpacking, decompiling and modding GameMaker games such as Undertale or Deltarune.
(Spatial) data harmonisation with hale»studio (formerly HUMBOLDT Alignment Editor)
Library of constructors operating primary GameMaker functionalities.
Independent functions assisting development in GameMaker Language.
Live-edit GameMaker Studio 2 projects from VS Code without restarting the IDE.
A complete reconstruction of Spooky's Jump Scare Mansion from the ground up built in Game Maker 8
A client to connect to RVO webservices for agricultural information
Constructor framework operating GameMaker objects and application loop.
A live updating particle effects builder library for GameMaker v2024.13 based on JuJuAdam's Vinyl.
Document, filter and compare Exchange permissions
Texture Page Builder for GameMaker
Created by Mark Overmars
Released November 5, 1999