Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL
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Updated
Jun 10, 2025 - C++
Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL
Code of my M.Sc. Thesis "GPU Acceleration of the Material Point Method"
Collisional Multi-Fluid ion MHD code
2D fluid simulation in CUDA
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