A library to manage 2D hexagonal tiles in Unity.
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Updated
Apr 17, 2021 - C#
A library to manage 2D hexagonal tiles in Unity.
Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.
HexEngine is a library for working with hex coordinates for Unity.
Hexagonal map and cells data structure helper based on https://www.redblobgames.com/grids/hexagons/
A .NET library that helps perform a variety of hex-grid functions, such as computing distance, getting directions, and drawing various shapes (rings, circles, lines, asterisks...)
Hexagon routines for use in for software that uses hexagon grids.
SQL Server SQLCLR Port of Uber H3's hexagon geospatial indexing system
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
The tech demo result of my 2018 Github GameOff, an attempt at a hybrid of Tactics gameplay on a Hexagonal map.
A turn-based hex grid-based strategy game made with Unity3D
Hexagonal grid system built with Unity's tile manager.
Hexagon tile map generator using SFML.net
Simple spaceship battle game drawn on Eto.Forms ImageView
Unity project that lets you design dungeon map on hexagonal grid using LEGO-built modules
Unity project that lets designer put adaptive, procedurally generated vector graphics tiles on hexagonal or square grid.
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