⧉ light-weight experimental wiki
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Updated
Apr 14, 2026 - PHP
⧉ light-weight experimental wiki
UGO — хардкорный 2D-лабиринт на Pygame с 50 уникальными уровнями.
Retro maze game in Python using Pyxel: procedurally generated levels, 3 difficulty levels, real-time timer, and saved high scores.
Game about labyrinth
Maze generator and solver
A single-file (HTML + CSS + JS) reflective maze experience that combines procedural maze navigation with journaling prompts and an optional LLM “coach”. It supports seeded, shareable mazes, fog-of-war, hints + solver overlays, autosave, export/import, and an offline Local Coach mode. For OpenAI integration it uses the modern Responses API (proxy re
A labyrinth (maze) generator. From a section (Self-Help) in House of Hikmah website (Labyrinth Therapy).
Portal Nexus is a survival‑exploration game set in a massive labyrinth of 100 interconnected rooms, featuring shifting portals, unique maps, enemies, and hidden secrets.
Juego de consola que combina un laberinto con un quiz de preguntas. El jugador avanza respondiendo correctamente dentro de un tiempo límite, enfrentando obstáculos y gestionando su vida. Incluye configuraciones de laberinto, objetos y disposiciones aleatorias, y guarda un ranking al finalizar.
Labyrinth is a family board game. This project aims to recreate the game as a online multiplayer game, develop understanding of the game's complexity and implement practical search algorithms.
🧠 Interactive maze game powered by a neural network AI. Watch it learn and evolve as it navigates procedurally generated labyrinths in real time. Built with Pygame and TensorFlow.
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