My submission for the 2025 Acerola Dirtjam! Features a parallax mapped texture of a generated heightmap calculated with random Simplex Noise and Fractional Brownian Motion, among other things.
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Updated
Jul 31, 2025 - C++
My submission for the 2025 Acerola Dirtjam! Features a parallax mapped texture of a generated heightmap calculated with random Simplex Noise and Fractional Brownian Motion, among other things.
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