Isaaclab based Parkour locomotion
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Updated
Dec 4, 2025 - Python
Isaaclab based Parkour locomotion
Implementation of the Belief State Encoder / Decoder in the new breakthrough robotics paper from ETH Zürich
ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills (SCA 2020)
A CPG-based locomotion control example of a robotic fish, implemented on the Arduino.
Representing robots as graphs for reinforcement-learning in PyBullet locomotion environments.
Official codebase for PRELUDE (Perceptive Locomotion Under Dynamic Environments)
Robot/simulation switch for the mjbots stack
Context-Based Meta-Reinforcement Learning with Bayesian Nonparametric Models (MELTS)
IsaacLab to Mujoco GO2 deploy, IsaacLab to Real world GO2 deploy
Advanced robotics course project. To do a simulation of hopping robot with forward velocity control and height control
NeuroWalker is a bio-inspired locomotion control system for a six legged robot
Official Repository for The Report, A Trajectory-based Reinforcement Learning Approach for Autonomous Locomotion of a Rat Robot
Development of a spinal pattern generator (SPG) model to predict muscle activations at the ankle joint during walking
Finale project for Control Problems in Robotics course at La Sapienza
Learning Locomotion: Symmetry and Torque Limit Considerations, MSc thesis
A memory-efficient, realistic, real-time controllable locomotion generator.
An educational robot platform using the STM Nucleo F446RE, featuring applications for locomotion, sensor interfacing, and autonomous navigation, with modular, customizable code.
EKF model to estimate humanoid state (pose + velocities) based on floating base dynamics equations.
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