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mobile-games

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Full Product Data Science Workflow: Case study using K-Means Clustering to isolate a critical churn bottleneck (L4, 75% fail rate) in a mobile game's early player journey. Features LLM integration (AI Playtester) to generate a final, validated A/B test plan (the +2 Moves fix) targeting immediate retention uplift.

  • Updated Oct 20, 2025
  • Python

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