Simple high-level language for writing Internet Computer canisters
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Updated
Feb 12, 2026 - OCaml
Simple high-level language for writing Internet Computer canisters
The original Motoko base library (replaced by `core`)
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A curated list of Motoko code and resources.
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Starter project for Vite + React + TypeScript + Motoko
Multiplayer Reversi Game on Internet Computer
Next.js Internet Computer Starter Template
In this course, students will learn about the fundamentals of blockchain technology as well as the cryptocurrencies built on top of it. Module 1 serves as an intro to the concept of blockchains, cryptocurrencies, limitations of these services, and payment channels. Module 2 explains tokens and gives students the opportunity to experiment with an…
A quick and easy way to develop for the Internet Computer in Motoko on macOS, Windows or Linux.
An advanced starter project for interacting with Ethereum on the Internet Computer (Beta)
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Package manager for the Motoko programming language
In this course, students will learn how to develop web applications on the IC and ultimately implement an open auction platform similar to eBay. Module 1 serves as an intro to this unit, providing a primer for web development by reviewing canister messaging, HTTP requests, cycles, and autonomous canisters. Module 2 introduces students to the ide…
In this course, students will learn about the basics of protocols, understand how core protocols create the internet as we know it, and develop a high-level conception of the Internet Computer Protocol. Using this knowledge, students will implement their own version of DNS and a basic banking application on the Internet Computer. Module 1 serves…
A platform for discovering games, deploying game builds to smart contract canisters, creating NFT & Token collections, airdrops, payments, in-game minting & burning, configuring World smart contracts and more.
In this course, students will learn about the foundational elements of programming languages as well as the design principles behind Motoko and the Internet Computer, and will build their own simple stack machine using these ideas. Module 1 serves as an intro to this unit, providing historical context for programming language design and how this…
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