mud
A MUD (Multi-User Dungeon) is a multiplayer real-time virtual world, usually text-based, combining elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat.
Here are 33 public repositories matching this topic...
An implementation of a MUD in nodejs, with a few modern touches
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Sep 28, 2020 - TypeScript
A mud web client that can connect to muds that expose a websocket port
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Nov 14, 2025 - TypeScript
A real-time, text-based adventure game engine built with TypeScript and WebSockets. Includes a retro web terminal client.
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Dec 6, 2025 - TypeScript
An implementation of the Facet MUD Project in JavaScript
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Mar 1, 2023 - TypeScript
Exploring the ancient MUD through the lens of modern AI
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Jun 29, 2025 - TypeScript
A mud client that can be used to play multi-user dungeons, with a focus on Dark and Shattered Lands
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Feb 5, 2026 - TypeScript
Collection of user scripts for iron Relams MUD Client Nexus 3
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Feb 6, 2026 - TypeScript
House of MUD is a semester project for the DHBW-Stuttgart. The site provides a platform where it is possible to create multi-user dungeons and play with others.
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Oct 6, 2022 - TypeScript
Modular TypeScript/NestJS MUD engine with plugin architecture, real-time multiplayer (Socket.IO + Telnet), content-driven world/NPCs, branching dialogue sub-prompt, and web SPA client.
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Aug 26, 2025 - TypeScript
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