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Showcases various game decision-making algorithms (Minimax, Negascout, Negamax, Monte Carlo, Aspiration Window) allowing observation of how different AIs compete against each other, with the option to play against the AIs as well.
AI project done in Unity. Typical game of 4 inline that has an AI that can be switched to different algorithms such as: Minimax, Negamax AB, NegaScout or Aspirational.
A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.