Implementation of osu!framework's Bindable concept in Kotlin Multiplatform.
-
Updated
Mar 11, 2025 - Kotlin
Implementation of osu!framework's Bindable concept in Kotlin Multiplatform.
C# framework for reading and customising values read from osu! memory.
An easy wrapper for osu API.
Open-source HoloCure launcher and mod loader written in C# using osu!framework; efficient, fast, and powerful alternative to the official launcher.
Upcoming rhythm game using Osu!Framework, currently in heavy development
impaired vision sheet music reader inspired by MagniPy, built with osu-framework
an animated theme toggle written with osu!framework
implementation of the lucide icons for osu!framework applications.
A storyboard editor for osu!
An osu! beatmapset request client with Twitch integration
2048 game remade with osu-framework
A desktop implementation of 0x40 Hues from the 0x40 Hues project
A free and open-source, community-powered based on circular-lane-style gameplay powered by the osu!framework.
A game made to take a jab at Mobile Rhythm Games and the hololive fan community
A framework source code for osu!droid
🌗 Toggle between bright and dark themes with animated sun, moon, and stars using pure HTML, CSS, and JavaScript. Enjoy smooth transitions and engaging visuals.
The osu API wrapper written in Java
Add a description, image, and links to the osu-framework topic page so that developers can more easily learn about it.
To associate your repository with the osu-framework topic, visit your repo's landing page and select "manage topics."