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An (unfinished) open-world game about raising sheep on a farm. Yes, it's a "sequel" to the original version that I made years ago and wanted to improve. Features some interesting things like large-scale procedural terrain generation, and a custom GUI framework. I hope to get back to it eventually.
This is a text-based game somewhat resembling open world games. Here you can move to whichever direction you want and fight different creatures along the way.