🎲 Generate random numbers efficiently with the maintained PCG C++ library, ensuring high performance and reliability for modern applications.
-
Updated
Apr 29, 2026 - C++
🎲 Generate random numbers efficiently with the maintained PCG C++ library, ensuring high performance and reliability for modern applications.
Production-ready Claude Code skills for Unreal Engine 5, llama.cpp, and OpenCode CLI integration. Built by maystudios.
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
Generate ZoneGraph data from PCGEx clusters. Companion plugin for PCGEx.
High-performance, multimodal Procedural Content Generation (PCG) framework for Unity. Built with Data-Oriented Design (DOD) and Burst Compiler for Zero GC runtime execution. Developed as a Final Degree Project.
🎹 Convert Korg PCG data to SysEx messages
MSc thesis Prototype: Quality Diversity (MAP‑Elites) for procedural racing tracks. Voronoi/Convex Hull generators → spline tracks → headless TORCS sims → UMAP‑guided behavior space → web visualizer.
Multi-algorithm Random Number Generator Native Extension for the Defold Game Engine
Biosignal Processing in Python
Procedural dungeon generator using IBM Qiskit's QAOA algorithm. Encodes game design constraints as quantum optimization problems to generate connected dungeon layouts with rooms, treasures, enemies, and boss encounters.
Biosignal Processing in Python
Typescript library for procedurally generating 3D fantasy swords.
PCG like for godot
Procedural texture generation package.
Testing common random-number generators (RNG)
A modernized, community-maintained fork of pcg-cpp. Added support for Windows ARM64, MSVC fixes, and modern C++ standards.
Add a description, image, and links to the pcg topic page so that developers can more easily learn about it.
To associate your repository with the pcg topic, visit your repo's landing page and select "manage topics."