🐭Project Gabiru: A resource-scavenging runtime library for the Sony PSX R3000 (MIPS) architecture. Optimized for bare-metal performance.
-
Updated
Oct 13, 2025
🐭Project Gabiru: A resource-scavenging runtime library for the Sony PSX R3000 (MIPS) architecture. Optimized for bare-metal performance.
The template that I use for all my Sony Playstation/PsyQ SDK homebrew projects
A (prototype) Channel F emulator for Sony PlayStation
Yaroze Offset Calculator - Calculates the offsets and generates 2 files for you. By Elliott Lee 15 March 1998
An unofficial port of the mobile game, Flappy Bird, to the original Sony Playstation.
C++ header files for functions that allow ripping and dumping PSX disc images.
A MIPS assembler that converts mnemonic instructions into binary object code for the original Sony PlayStation, PlayStation Portable, and other MIPS platforms.
3d models and assorted notes / patches for connecting to a PSX over serial
A platform independent 3D PS-X style software renderer
A reset mod for original Playstation (PS1) activated via button combo on the controller, built with PIC16F18325/26. Features timing safeguards to avoid unintended resets and optional LED feedback
PlayStation 1 (PSX) MIPS assembly programming ... with Cargo builds.
Add a description, image, and links to the psxdev topic page so that developers can more easily learn about it.
To associate your repository with the psxdev topic, visit your repo's landing page and select "manage topics."