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This repository contains the code for a project paper for a Master's module in the field of reinforcement learning. The aim of the project is to explore and implement Proximal Policy Optimization (PPO) agents to learn and play the 7x7 Hex game.
Unleashing the Power of PPO: Mastering Super Mario with Reinforcement Learning. Dive into our journey of training a Proximal Policy Optimization (PPO) agent to conquer the classic NES.
This project is based on fine-tuning LLM models (FLAN-T5) for text summarisation task using PEFT approach. All evaluation metrics being computed on ROUGE scoring and LoRA optimisation techniques being used for fine-tuning.
This project develops a reinforcement learning (RL) agent to safely navigate indoor environments, specifically designed to assist visually impaired individuals. The agent learns to avoid obstacles, utilize doorways, and efficiently reach target rooms within a simulated house layout.
An adaptive Machine Reinforcement Learning (MRL) system is being developed to gather and analyze media data using web scraping, training models to predict outcomes in areas like stock market trends, sports events, and other performance domains. It continuously refines its strategies based on real-time data and evolving patterns.
Snake game environment integrated with OpenAI Gym. Proximal Policy Optimization (PPO) implementation for training. Visualization of training progress and agent performance. Easy to understand code.
The aim of this repository is the analysis and study of computer intelligence and in-depth learning techniques in the development of intelligent gaming agents.