StreamWork Go Code Generation and Flow-Based-Programming Engine
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Updated
Aug 24, 2022 - C
StreamWork Go Code Generation and Flow-Based-Programming Engine
FPR enables developers to create resilient, Networks on ESP32 hardware by turning ESP‑NOW into a WiFi‑style networking experience. Designed for IoT, industrial, and edge applications, it supports automatic discovery, multi‑hop routing, peer authentication, and mission‑critical deployments. Currently a prototype under development. Frequent updates.
Simulate a simple spacecraft operational interface that exposes users to a remote operational interface. This is not a dynamic simulator.
Automatically exported from code.google.com/p/rts-mini
Component Entity System (CES) Experiment
This project is a prototype to reproduce the game "Enter the Gungeon", developed for fun in C++ with the SDL2 lib. It was coded in a few weeks on the side to quickly replicate the basic gameplay of the original game.
This repository contains some source code for fmus developed in research projects of the EKS InTec GmbH.
C++ Prototype for UBC UAS image processing unit
Memory Manager allows users to directly access (read/write) memory using the interfaces provided by the Platform Support Package (PSP) and Operating System Abstraction Layer (OSAL).
Hardware/Software | Generic ISP Interface, MCU PIC8-bit SPI Interface. 2.4GHz, Low Energy Bluetooth.
A collection of prototype/dummy programs for further development later.
Prototype of a cat flap controlled over WIFI using ESP8266WiFi chip
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