A programmable version of Neil Thapen's Pink Trombone
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Updated
Jan 11, 2025 - JavaScript
A programmable version of Neil Thapen's Pink Trombone
A Java audio-playback class, modeled on javax.sound.sampled.Clip, enhanced with concurrent playback and dynamic handling of volume, pan and frequency. Maven version.
an engine sound generator written in JavaScript using the Web Audio API
Code for the "NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using Filterbanks" paper.
A more powerful, intuitive, and concurrency safe Clip, for Java audio needs.
Virtual Megus: a generative music experiment
A retro-style arcade game demo built with the LÖVE 2D framework, featuring procedural lightning, real-time audio generation, and matrix-based pixel sprites
Examples demonstrating the use of AudioCue
A procedural tone generator library for constructing programmed trees of instructions for virtual instruments.
An example for the PxPre Phonics library - for audio music synthesis in Unity.
Java class that provides a continuously varying stream of audio from a small sample base.
AI-powered Procedural Music Generator plugin for Unreal Engine 5 - Generate royalty-free adaptive music in real-time
Examples of the use of AudioCue (Maven version)
A complete 2D game engine built from scratch using pure Python and tkinter — no external libraries. Features custom rendering, input, physics, audio, and a full component system.
A gunshot (laser) sound synthesized in Unity C# directly incorporating Andy Farnell's gun fire Pure Data patch.
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