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This project is source code of paper Deep DeePC: Data-enabled predictive control with low or no online optimization using deep learning by X. Zhang, K. Zhang, Z. Li, and X. Yin. The objective of this work is to learn the DeePC operator using a neural network and bypass online optimization of conventional DeePC for efficient online implementation.
Process Dynamics Engine (PDE) is an online, real-time simulator for process control models described by transfer functions or state space representations.
Pectus is a process control system for Unit Operations such as filtration, chromatography, precipitation, solubilization and refolding. Pectus implements a language called P-code which is used to write methods and control components on the Unit Operation.
In this project, we have to maintain the output Temperature and Concentration of a system that contains two CSTR reactors using Python. All the description and theorem are available in the readme file.
This project is the application of Deep Reinforcement Learning to the Atari game Breakout. I desinged the game from scrach and then I created a deep reinforcement learning solution and applied it to learn how to play the game.
A safety orchestrator for Autonomous Agents. Prevents infinite loops and destructive system calls (rm -rf) by enforcing a "Think-Plan-Act" state machine (H.E.L.M.).
A Python application to manage system processes. The app provides functionality to list, kill, and manage processes based on their PID (Process ID) or name. It also includes features to monitor system resources and shutdown the system.