Project for college about building a simulation that focus around collisions with Bruteforce and Quadtree algorithm
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Updated
Dec 15, 2025 - Makefile
Project for college about building a simulation that focus around collisions with Bruteforce and Quadtree algorithm
Ejemplo Implementación ECS con Raylib
A simple implementation of Conway's Game of Life in C using Raylib
Extremely Simple ,lightweight, performant 2D Ping-Pong Game Created using Raylib and C++ .
A compact, WebAssembly‑powered Snake game written in C++ with Raylib and compiled via Emscripten. Navigate with arrow keys or WASD, collect food to grow your tail, and watch your score climb. A custom JavaScript AudioContext setup ensures instant eat and crash sounds in‑browser.
A charming 3D farming simulation game where you manage animals to build your dream farm. Take care of various animals, manage resources, and grow your farming empire! All done in Raylib using pure C
Hi! I’ve created a simple Angry Birds-style game using C++ and Raylib (for handling sprites, the game loop, and other features). This was a first-semester project I worked on with a friend as we began our journey into software engineering. We built it in about a week, and for our first attempt at making a game, I think it turned out pretty well!
android minesweeper game in cpp using raylib
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