🔄 Streamline button inputs with a robust 16-bit debouncing library for ESP32, offering reliable press detection and efficient resource management.
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Updated
Mar 26, 2026 - C++
🔄 Streamline button inputs with a robust 16-bit debouncing library for ESP32, offering reliable press detection and efficient resource management.
Simulate option price paths and calculate European option values and Greeks quickly using a multithreaded C++20 engine with Python bindings.
A Library for publishing gltf 3d models in web
Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.
A physically based camera model for virtual production and computer graphics
3D Rendering Engine
Vulkan render
Volt's 3D model assembler.
Portable 3D Real-Time Rendering Engine in C++
Voltray is a work-in-progress 3D game engine focused on real-time rendering with ray tracing support. Built in C++ for performance and long-term flexibility.
A plugin for Unreal Engine 5, batch render sequential cameras in EDITOR MODE
Vulkan image and data processing framework capable of running a cascade of compute shaders and displaying or storing the result.
Lightweight and easy-to-use C++ library
Single-header C++ 3D rendering engine that outputs raw RGBA values. It has various drawing functions and rotations. It is well documented and has a web demo.
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