3D Software Renderer in 700 Lines !!
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Updated
Sep 23, 2024 - C
3D Software Renderer in 700 Lines !!
An implementation of OpenGL 3.x-ish in clean C
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Low-Level, 8-bit Colored, 3D Software Renderer written in C99
Suckless PD 3D software rasterizer
A low-resource graphics library for MCUs with anti-aliased font rendering
Deterministic terminal UI core engine in C (FFI/ABI backend fo Rezi).
🔭 cross platform general purpose GPU library - optimized for rendering
Simple software rasterizer with OpenGL-like interface
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
A small TrueType font rendering library (with hinting).
Software renderer.
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