A roguelike game set in space
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Updated
Jul 26, 2017 - C++
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
A roguelike game set in space
RogueLike Dungeon Crawler
Roguelike using Roguesharp library(In Development)
Another quickly developed Roguelike game, this time with more meat on its bones.
Pygame Tower Defese game
Rogµe (or Micro-Rogue) is a traditional roguelike game in early development. It is written in client-side Javascript and HTML5.
Umoria 5.5 with color (colour) code by Edouard Poor, August 1992. The color code was originally for Archimedes, but designed to be easy to port elsewhere. Purple X then used it as the basis for an early Mac port.
Minimal Roleplaying Table for Combat Simulation
This is a roguelike third-person shooter game with a global leaderboard created for my final year project at uni. The game was inspired by call of duty zombies and fall guys visuals.
A Rust implementation of Adam's FOV algorithm, primarily intended for roguelikes.
Little game with Pac-Man and roguelike elements
My Entity-Component-System framework.
"One Night RogueLike" I didn't actually do it in one night, I went to bed. But the idea is that it's a roguelike to be vomited out ASAP. A portfolio piece.