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One of my first projects. In this project, Player collect weapon and fight robots in a space station where I designed. I use Sci-Fi assets and Unity's main FPS asset. There are 2 levels which I created.
Reference Python implementation of orbital motion in the fictional “Geometric Simplicity” universe, where motion emerges from variations in a scalar ruler field rather than Newtonian forces.
Web Pagentary is a technical event conducted in our College(SVCE). We won the second place in that event by developing the website on Science fiction theme.
Orbital is a realtime 3D/2D simulation of a space station orbiting a planet. The source requires MacOS with Xcode fully installed. The stand-alone application will only run on MacOS.