Declarative Structured Concurrency for C#
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Updated
Dec 2, 2025 - C#
Declarative Structured Concurrency for C#
❇ A typesafe, lightweight messaging system for Unity with UPM Support.
SignalFlow, a powerful library for managing and dispatching signals (events) within your .NET applications
This is an implementation designed in C#. This implementation is able to mix two signals/vectors (A and B) in arbitrary proportions. This source code uses a novel mathematical model published in the journal Chaos. The model is called Spectral Forecast.
Lightweight package that provides a simple and easy to use signal system for Unity.
Event based networking solution for Unity
Standalone Signals & Slots Library
library for routing signals using a graphical user interface
Lightweight and easy to use signals library for Unity
🚀 Reactive state management for Blazor inspired by Angular Signals. Automatic UI updates, computed values, and React-like hooks for .NET applications.
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