A simple library for creating functional state machines in C# code in without classes or enums.
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Updated
Sep 15, 2018 - C#
A simple library for creating functional state machines in C# code in without classes or enums.
VL Nodes and Designer for Windows Workflow Foundation (WF45)
State machine controller for Unity.
A simple State Machine implementation for Unity3D with a demo example.
📚 A simple library for realization state machines in C# code
Hierarchical State Machine for Unity
A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.
🔗WPF node editor based on ReactiveUI
.NET implementation of the finite state machine framework. Powerful and asynchronous framework to build and run finite state machines in .NET.
A simple state machine compatible with most game engines that use C#.
State machine that was created as part of the video
FSM Pattern for Unity - Hero State Machine Example
This repository contains a demonstration of an advanced Enemy AI system implemented in Unity using the A* pathfinding algorithm and the State Pattern.
AI ecosystem project. Free to use scripts included!
Tool to design and simulate finite state machines
Final Project for Bachelor's Theis
State machine library for C, C++, C#, Java, JavaScript, Python, VB.Net
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