Generates the Teesside Programming Club logo using Sutherland-Hodgman clipping.
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Updated
Feb 18, 2024 - Python
Generates the Teesside Programming Club logo using Sutherland-Hodgman clipping.
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
Determining the cut of any given polygon and a pyramid
Computer graphics project that includes rasterising lines and polygones with interactive GUI that enables filling the polygons and cropping objects.
A C++ program to clip and fill 2D polygons with a convex window
Simple software rendering
Code Repository for Computer Graphics Theory and Sessional!
Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection
A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
Various Computer Graphics Algorithms
A bunch of different graphics algorithms implemented in c++
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