Tags: treendy/TRGM2.Malden
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=Version 2.0.27= - New mission: Wait for a meeting to take place and assasinate the HVT - added: all HVT and POW missions will show name of person - added: you can now enable group management via advanced settings - fixed : issue with medical event not increasing rep when first aid kits or blood bags supplied to ambulance - fixed : hint for completing medical request event now shows on MP - fixed : (MP) Some tasks was not allowing transport chopper to have LZ inside red zone when mission completed (would only work for player who completed task) - fixed : Issue with enemy patrol having thousands of waypoints (now only have 10 waypoints) !!!! message Tobur - fixed : Space added for message "Please wait, USERNAME is choosing ...."
Version 2.0.21
New Features:
- New objective POW and reporter rescue (pow can be shot by enemy when rescued, reporter will not be shot at by enemy
- Events added: These events are optional, and you may not even encounter them. Helping out at an event will increase your rep (making it easier to maintain your rep, or if campaign mode, then will help you move up the ranks!)
- Event: Medical Assistance (talk to the paramedics to assist and increase rep)
- Event: Pilot or Press Rescue (get him back to base to increase rep)
- Event: Civilian brakdown assist (could be a trap/ambush!)
- Event: Ambushed Convoy, needs wounded extracted (enemy may be hidden ready to ambush)
- New mode, "Main, with two unmarked optional sides"
- New mode "Three hidden missions"
Possible Event Outcomes
- VBIED (Vehicle-Borne Improvised Explosive Device)
- Enemy Ambush
- Suicide Bombers
- Simply Nothing!(edited)
Other Tweaks
- can now get intel from comms tower
- civs are no longer all the same
- UAV option will now constantly show once you get to the main marker building of a main AO, also, will fail task if target dead or escaped
- maintain rep task harder to fulfil now, however, you can assist in side or events to increase rep to help maintain this task
- Added playable civilian cameramen (invisible civs that can move fast and teleport, kind of like a spectator, but with TFAR or other radio mod, you can hear comms!)
- rhs F22 CHANGE A10 (CAS)
- smoke rounds added for all factions (in ammo crate)
- Tank DLC sound tracks added to intro music
Bug Fixes
Fixed: Campaign didn’t have option to end and debrief (future version will have some closing credits and report data)
Fixed: Issue that would not always allow to call transport chopper inside an AO after task completed
Fixed: Bug when trying to set sandstorm to endless
Fixed: Warning message for friendly and enemy faction changes were around the wrong way
Fixed - Saving campaign on server wasn’t working correctly
Fixed - rep increase reason didn’t show when killed weapon dealer
Removed the feature that would now allow anyone exect teamleader to s… …tart next campaign mission..... have added note, as need to add this back in but correctly (it was causing issues) Also, removed smaller towers and added one large tower to list of comms towers that can be used