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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
A C# implementation of voxlap-style rendering, using Unity and their Burst compiler