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TiXL is an open source software to create realtime motion graphics.
🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
Perception toolkit for sim2real training and validation in Unity
Ruppert's Delaunay Refinement Algorithm in Unity
SynthDet - An end-to-end object detection pipeline using synthetic data
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Tool for modifying the color metadata (transfer function, primary, and matrix) of ProRes video files
Working with Adobe Premiere Clip(board)s. Without bullshit.